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-
- /*
- * (a) (C) 1990 by Adobe Systems Incorporated. All rights reserved.
- *
- * (b) If this Sample Code is distributed as part of the Display PostScript
- * System Software Development Kit from Adobe Systems Incorporated,
- * then this copy is designated as Development Software and its use is
- * subject to the terms of the License Agreement attached to such Kit.
- *
- * (c) If this Sample Code is distributed independently, then the following
- * terms apply:
- *
- * (d) This file may be freely copied and redistributed as long as:
- * 1) Parts (a), (d), (e) and (f) continue to be included in the file,
- * 2) If the file has been modified in any way, a notice of such
- * modification is conspicuously indicated.
- *
- * (e) PostScript, Display PostScript, and Adobe are registered trademarks of
- * Adobe Systems Incorporated.
- *
- * (f) THE INFORMATION BELOW IS FURNISHED AS IS, IS SUBJECT TO
- * CHANGE WITHOUT NOTICE, AND SHOULD NOT BE CONSTRUED
- * AS A COMMITMENT BY ADOBE SYSTEMS INCORPORATED.
- * ADOBE SYSTEMS INCORPORATED ASSUMES NO RESPONSIBILITY
- * OR LIABILITY FOR ANY ERRORS OR INACCURACIES, MAKES NO
- * WARRANTY OF ANY KIND (EXPRESS, IMPLIED OR STATUTORY)
- * WITH RESPECT TO THIS INFORMATION, AND EXPRESSLY
- * DISCLAIMS ANY AND ALL WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR PARTICULAR PURPOSES AND NONINFRINGEMENT
- * OF THIRD PARTY RIGHTS.
- */
-
- /*
- * ClockApp.h
- *
- * This class setups the clock face. A window is created and then
- * a ClockView is installed as the content view of the window.
- * The set button methods install the ClockView object as the
- * target of the button and the appropriate selector as the
- * action for the button. The set field method passes the id
- * to the ClockVIew object.
- *
- * Version: 2.0
- * Author: Ken Fromm
- * History:
- * 03-07-91 Added this comment.
- */
-
- #import <appkit/Application.h>
-
- @interface ClockApp:Application
- {
- id windowId, viewId;
- }
-
- + new;
- - free;
-
- - setGstateButton:anObject;
- - setUpathButton:anObject;
- - setTraceItem:anObject;
- - setDisplayTime:anObject;
-
- @end
-